Thursday, May 14, 2009

















Preview of the character model I'm working on, this is the basemesh render. It's got a little smoothing group issues, but that'll be gone with a normal map.

Also he won't be bald forever, I plan on giving him long flowing hair with some alpha planes.

On to zbrush.

1 comment:

  1. wow interesting character! Whats the count for this bad boy? Cant wait to see the final product dude.

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